blender-manual/manual/addons/lighting/trilighting.rst

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31: WARNING: undefined label: 'bpy.ops.screen.redo_last'

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Tri-Lighting

This add-on creates a simple three point studio style lighting set up.

Activation

  • Open Blender and go to Preferences then the Add-ons tab.

  • Click Lighting then Tri-Lighting to enable the script.

Interface

https://projects.blender.org/blender/blender-manual/media/branch/main/manual/images/addons_lighting_trilighting_ui.jpg

Located in the 3D Viewport ‣ Add ‣ Light menu.

Usage

  1. Select the object to point the lights at.

  2. Add the lights with 3D Viewport ‣ Add ‣ Light menu ‣ 3 Point Lights.

  3. Adjust settings in the Tri-Lighting Creator bpy.ops.screen.redo_last panel.

  4. The created lights are pointed at and locked to the active object using a Track To constraint.

  5. In the Properties ‣ Light tab you can further edit the properties of your lights.

Reference

Category:

Lighting

Description:

Add three point lighting to the selected or active object.

Location:

3D Viewport ‣ Add ‣ Lights

File:

lighting_tri_lights.py

Author:

Daniel Schalla

Maintainer:

meta-androcto

License:

GPL

Support Level:

Community

Note:

This add-on is bundled with Blender.