blender-manual/manual/animation/armatures/bones/editing/delete.rst

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Delete

Bones

Reference

Mode:

Edit Mode

Menu:

Armature ‣ Delete ‣ Bones

Shortcut:

X

This tool delete selected bones, selected joints are ignored.

If you delete a bone in a chain, its child(ren) will be automatically re-parented to its own parent, but not connected, to avoid deforming the whole armature.

Deletion example.
https://projects.blender.org/blender/blender-manual/media/branch/main/manual/images/animation_armatures_bones_editing_delete_example-1.png

An armature with two selected bones, just before deletion.

https://projects.blender.org/blender/blender-manual/media/branch/main/manual/images/animation_armatures_bones_editing_delete_example-2.png

The two bones have been deleted. Note that Bone.002, previously connected to the deleted Bone.001, is now parented but not connected to Bone.

Dissolve

Reference

Mode:

Edit Mode

Menu:

Armature ‣ Delete ‣ Dissolve

Shortcut:

Ctrl-X

Todo 2.76.