blender-manual/manual/animation/armatures/bones/index.rst

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.. _bpy.types.Bone:
.. _bpy.types.ArmatureBones:
#########
Bones
#########
.. toctree::
:maxdepth: 2
introduction.rst
bone_collections.rst
structure.rst
tools/index.rst
selecting.rst
editing/index.rst
properties/index.rst