Pose ‣ Copy Pose, Pose ‣ Paste Pose, Pose ‣ Paste Pose Flipped
Ctrl-C, Ctrl-V, Shift-Ctrl-V
Blender allows you to copy and paste a pose, either through the Pose menu, or by using hotkeys.
- Copy Pose
Copy the current pose of selected bones into the pose buffer.
- Paste Pose
Paste the buffered pose to the currently posed armature.
- Paste Pose Flipped
Paste the X axis mirrored buffered pose to the currently posed armature.
Here are important points:
This tool works at the Blender session level, which means you can use it across armatures, scenes, and even files. However, the pose buffer is not saved, so you lose it when you close Blender.
There is only one pose buffer.
Only the selected bones are taken into account during copying (i.e. you copy only selected bones’ pose).
During pasting, on the other hand, bone selection has no importance. The copied pose is applied on a per-name basis (i.e. if you had a
forearmbone selected when you copied the pose, the
forearmbone of the current posed armature will get its pose when you paste it – and if there is no such named bone, nothing will happen…).
What is copied and pasted is in fact the position, rotation or scale of each bone, in its own space. This means that the resulting pasted pose might be very different from the originally copied one, depending on:
The rest position of the bones.
And the current pose of their parents.