38 lines
1.3 KiB
ReStructuredText
38 lines
1.3 KiB
ReStructuredText
.. index:: Object Constraints; Camera Solver Constraint
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.. _bpy.types.CameraSolverConstraint:
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Camera Solver Constraint
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The *Camera Solver* constraint gives the owner of this constraint,
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the location and rotation of the "solved camera motion".
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The "solved camera motion" is where Blender reconstructs the position of the physical, real-world camera,
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when it filmed the video footage, relative to the thing being tracked.
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.. note::
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This constraint only works after you have set up a minimum of eight markers and pressed
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:ref:`Solve Camera Motion <editors-movie-clip-tracking-clip-solve-motion>`
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(:menuselection:`Movie Clip Editor --> Toolbar --> Solve --> Solve Camera Motion`).
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Options
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=======
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.. figure:: /images/animation_constraints_motion-tracking_camera-solver_panel.png
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Camera Solver Constraint panel.
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Active Clip
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Receive tracking data from the scene's :ref:`Active Clip <bpy.types.Scene.active_clip>`.
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If unchecked, an option appears to choose from the other clips.
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Constraint to F-Curve
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Applies the constraint, creating Keyframes for the transforms.
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Influence
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Controls the percentage of affect the constraint has on the object.
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See :ref:`common constraint properties <bpy.types.constraint.influence>` for more information.
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