blender-manual/manual/editors/3dview/controls/pivot_point/index.rst

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Pivot Point

Reference

Mode:

Object Mode and Edit Mode

Header:

pivot-icon Pivot Point

Shortcut:

Period

The Pivot Point determines the location of the Object Gizmo. Changing this location can make it easier to perform transformations around the point you want.

https://projects.blender.org/blender/blender-manual/media/branch/main/manual/images/editors_3dview_controls_pivot-point_index_demo.png

With the default “Median Point” pivot point (left) its tricky to bring the second wheel spoke into place, but with “3D Cursor” (right) its easy.

The Pivot Point can be changed using a selector in the 3D Viewports header:

https://projects.blender.org/blender/blender-manual/media/branch/main/manual/images/editors_3dview_controls_pivot-point_index_popover.png

Pivot Types

bounding_box_center.rst
3d_cursor.rst
individual_origins.rst
median_point.rst
active_element.rst