buildbot/vdev-doc-manual-html Build done.
Details
buildbot/vdev-doc-manual-epub Build done.
Details
buildbot/vdev-doc-manual-coordinator Build done.
Details
* Updated the introduction page, showing where legacy textures can still be used and how to bring up the texture editor these days. * Removed mentions of multi-output textures as these no longer seem to be possible (or necessary). * Added missing explanation for "Standard/Filmlike" in the RGB Curves node. * Added complete list of blending modes to the Mix Node page, with links to the Krita documentation. * In general, fixed minor mistakes and made explanations less wordy. One sentence that I *assumed* is a mistake reads as follows (Mix Node): > As of Blender 3.4 this node has been updated in Shader and Geometry node editors. Files saved with the new node are not forward compatible. It doesn't really make sense for a "new" node to not be "forward" compatible, so I changed this to "backward" instead (= old Blender versions can't read .blend files with the new node). The alternative would mean that new Blender versions can't read files with the old node, which I certainly hope is not the case. Pull Request: #104466 |
||
---|---|---|
.. | ||
types | ||
index.rst | ||
introduction.rst |