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The averaged-out position of the selected UV vertices.
See Image settings.
See UDIM Tiles.
Shows the settings for the active tool.
You can set the editor’s display options in this panel.
Display aspect for this image. Does not affect rendering.
Tile the image so it completely fills the editor.
Use pixel coordinates rather than relative coordinates (0 to 1) for the UV Vertex and 2D Cursor Location fields.
View and change the location of the 2D Cursor.
Options for the Annotate tool.
See Editors image scopes in the Image Editor.