blender-manual/manual/interface/window_system/status_bar.rst

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Status Bar

The Status Bar is located at the bottom of the Blender window and displays contextual information such as keyboard shortcuts, messages, and statistical information. The Status Bar can be hidden by disabling Show Status Bar in Window menu or by dragging from the top edge down.

https://projects.blender.org/blender/blender-manual/media/branch/main/manual/images/interface_window-system_status-bar_ui.png

Status Bar.

Keymap Information

The left side of the Status Bar displays mouse button shortcuts and the keymap of the active tool. In editors with a Toolbar, tapping Alt (or Option on macOS) shows the hotkeys to change to a desired tool.

Tip

This functionality can be disabled with the Alt Click Tool Prompt preference in the Keymap Preferences).

https://projects.blender.org/blender/blender-manual/media/branch/main/manual/images/interface_window-system_status-bar_ui-left.png

Status Messages

The middle of the Status Bar displays information about in-progress operations.

https://projects.blender.org/blender/blender-manual/media/branch/main/manual/images/interface_window-system_status-bar_ui-center.png
Running Task

Shows the progress of the currently running task (such as rendering or baking). Hovering the mouse pointer over the progress bar will display a time estimate. The task can be aborted by clicking the cancel button (X icon).

Report Message

Informational messages or warnings, such as after saving a file. They disappear after a short time. Click them to show the full message in the Info Editor.

Resource Information

The right side of the Status Bar displays information about the Blender instance. Which information is shown can be chosen by clicking RMB.

https://projects.blender.org/blender/blender-manual/media/branch/main/manual/images/interface_window-system_status-bar_ui-right.png
Scene Statistics
Collection

Name of the active Collection.

Active Object

Name of the active selected object.

Geometry

Displays information about the current scene depending on the mode and object type. This can be the number of vertices, faces, triangles, or bones.

Objects

Number of the selected objects and the total count.

System Memory

Estimate of Blenders RAM consumption. In a single-instance single-machine scenario, this estimate provides a measurement against the hardware limit of the machine.

Blender Version

The version of Blender that is currently running.