blender-manual/manual/modeling/geometry_nodes/mesh/operations/mesh_to_points.rst

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.. index:: Geometry Nodes; Mesh to Points
.. _bpy.types.GeometryNodeMeshToPoints:
*******************
Mesh to Points Node
*******************
.. figure:: /images/node-types_GeometryNodeMeshToPoints.webp
:align: right
:alt: Mesh to Points node.
The *Mesh to Points* node generates a point cloud from a mesh.
Inputs
======
Mesh
Standard Mesh input.
Selection
The meshes used to generate a point cloud.
Position
Positions of generated points. By default, this input is the same as
if the :doc:`/modeling/geometry_nodes/geometry/read/position` was connected.
Radius
Radii of generated points.
Properties
==========
Mode
:Vertices:
Points are generated for each vertex.
:Edges:
Points are generated for each edge, at the middle of each edge, by default.
:Faces:
Points are generated for each face, at the average of all of each face's vertices, by default.
:Corners:
Points are generated for each corner. The points are all placed at the location of each
corners vertex, so they will overlap by default.
Outputs
=======
Points
Generated point cloud.