42 lines
969 B
ReStructuredText
42 lines
969 B
ReStructuredText
.. index:: Geometry Nodes; Cube
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.. _bpy.types.GeometryNodeMeshCube:
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*********
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Cube Node
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*********
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.. figure:: /images/node-types_GeometryNodeMeshCube.webp
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:align: right
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:alt: Cube Node.
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The *Cube* node generates a cuboid mesh with variable side lengths and subdivisions.
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The inside of the mesh is still hollow like a normal cube.
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Inputs
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======
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Size
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Side lengths along each of the main axes.
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Vertices X, Y, Z
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Number of vertices for each side of the cube.
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The number of vertices should be at least 1.
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Properties
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==========
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This node has no properties.
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Outputs
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=======
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Mesh
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Standard geometry output.
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UV Map
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A 2D vector representing the default X/Y coordinates of the :term:`UV Map` for the primitive's shape.
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This can be connected to the :doc:`/modeling/geometry_nodes/attribute/store_named_attribute`,
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to be used once the Geometry Nodes Modifier get applied.
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The UV map must be stored on the face corner in order to be accessed.
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