49 lines
1.1 KiB
ReStructuredText
49 lines
1.1 KiB
ReStructuredText
.. index:: Geometry Nodes; Is Face Planar
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.. _bpy.types.GeometryNodeInputMeshFaceIsPlanar:
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*******************
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Is Face Planar Node
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*******************
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.. figure:: /images/node-types_GeometryNodeInputMeshFaceIsPlanar.png
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:align: right
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:alt: Is Face Planar Node.
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The *Is Face Planar* node outputs whether every triangle of a
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:term:`quads <Quad>` or :term:`N-gons <N-gon>` is on the same plane as all of the others, in
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other words, if they have the same :doc:`normal </modeling/meshes/editing/mesh/normals>`.
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For example, a non-planar face can be created by moving a single vertex in a face but not
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the others. Triangles will always be planar.
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Inputs
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======
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Threshold
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The distance a point can be from the surface before the face is no longer
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considered planar.
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Properties
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==========
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This node has no properties.
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Outputs
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=======
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Planar
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Whether each mesh face is planar.
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Examples
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========
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.. figure:: /images/modeling_geometry-nodes_input_face-is-planar_simple.png
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:align: center
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Combined with the :doc:`/modeling/geometry_nodes/material/set_material`,
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this node is used to visualize all non-planar faces in a mesh.
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