blender-manual/manual/modeling/geometry_nodes/utilities/color/separate_color.rst

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.. _bpy.types.FunctionNodeSeparateColor:
.. index:: Geometry Nodes; Separate Color
.. --- copy below this line ---
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Separate Color Node
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.. figure:: /images/node-types_FunctionNodeSeparateColor.png
:align: right
:alt: Separate Color Node.
The *Separate Color Node* splits an image into its composite color channels.
The node can output multiple :term:`Color Models <Color Model>` depending on the Mode property.
Inputs
======
Color
Standard color input.
Properties
==========
Mode
The color model to output.
:RGB: Split the input colors into it's three outputs: Red, Green, and Blue color channels.
:HSV: Split the input colors into it's three outputs: Hue, Saturation, and Value color channels.
:HSL: Split the input colors into it's three outputs: Hue, Saturation, and Lightness color channels.
Outputs
=======
The outputs of this node depends on the Mode property (see above).
Alpha
The color channel that is responsible for the image's transparency.