blender-manual/manual/modeling/meshes/editing/face/face_data.rst

1.8 KiB
Raw Permalink Blame History

Sphinx Warnings

40: WARNING: undefined label: 'bpy.ops.mesh.uvs_rotate'
51: WARNING: undefined label: 'bpy.ops.mesh.uvs_reverse'

Note the preview is not accurate and warnings may not indicate real issues.

Face Data

Rotate Colors

Reference

Mode:

Edit Mode

Menu:

Face ‣ Face Data ‣ Rotate Colors

Rotates the Color Attributes colors inside faces either clockwise or counterclockwise.

Reverse Colors

Reference

Mode:

Edit Mode

Menu:

Face ‣ Face Data ‣ Reverse Colors

Flips the direction of Color Attributes colors inside the selected faces.

Rotate UVs

Reference

Mode:

Edit Mode

Menu:

Face ‣ Face Data ‣ Rotate UVs

See bpy.ops.mesh.uvs_rotate.

Reverse UVs

Reference

Mode:

Edit Mode

Menu:

Face ‣ Face Data ‣ Reverse UVs

See bpy.ops.mesh.uvs_reverse.

Flip Quad Tessellation

Reference

Mode:

Edit Mode

Menu:

Face ‣ Face Data ‣ Flip Quad Tessellation

Internally, all quads are Tessellated into 2 triangles, this operator swaps which way the quad is split into triangles.

https://projects.blender.org/blender/blender-manual/media/branch/main/manual/images/modeling_meshes_editing_face_flip-tesselation_before.png
https://projects.blender.org/blender/blender-manual/media/branch/main/manual/images/modeling_meshes_editing_face_flip-tesselation_after.png

Mark Freestyle Face

Reference

Mode:

Edit Mode

Menu:

Face ‣ Face Data ‣ Mark Freestyle Face

Todo.

Clear Freestyle Face

Reference

Mode:

Edit Mode

Menu:

Face ‣ Face Data ‣ Clear Freestyle Face

Todo.