128 lines
3.7 KiB
ReStructuredText
128 lines
3.7 KiB
ReStructuredText
.. _mesh-toolbar-index:
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*******
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Toolbar
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*******
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Mesh Edit Mode tools:
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:ref:`Select <tool-select-tweak>`
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Select or move.
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:ref:`Select Box <tool-select-box>`
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Select geometry by dragging a box.
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:ref:`Select Circle <tool-select-circle>`
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Select geometry by dragging a circle.
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:ref:`Select Lasso <tool-select-lasso>`
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Select geometry by drawing a lasso.
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Cursor
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Change the location of the 3D Cursor.
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Move
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Translation tool.
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Rotate
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Rotation tool.
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Scale
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Scale tool.
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:ref:`Scale Cage <tool-scale-cage>`
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Change the scale of an object by controlling its cage.
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Transform
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Tool to adjust the objects translation, rotations and scale.
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:ref:`Annotate <tool-annotate-freehand>`
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Draw free-hand annotation.
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:ref:`Annotate Line <tool-annotate-line>`
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Draw straight line annotation.
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:ref:`Annotate Polygon <tool-annotate-polygon>`
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Draw a polygon annotation.
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:ref:`Annotate Eraser <tool-annotate-eraser>`
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Erase previous drawn annotations.
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:ref:`Measure <tool-measure>`
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Measure distances in the scene.
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:ref:`Add Cube <tool-add-cube>`
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Interactively add a cube mesh object.
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:ref:`Add Cone <tool-add-cone>`
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Interactively add a cone mesh object.
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:ref:`Add Cylinder <tool-add-cylinder>`
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Interactively add a cylinder mesh object.
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:ref:`Add UV Sphere <tool-add-cylinder>`
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Interactively add a UV sphere mesh object.
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:ref:`Add Icosphere <tool-add-icosphere>`
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Interactively add an icosphere mesh object.
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:ref:`Extrude Region <tool-mesh-extrude_region>`
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Extrude the selected region together freely or along an axis.
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:doc:`Extrude Manifold </modeling/meshes/tools/extrude_manifold>`
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Extrudes region and dissolves overlapping geometry.
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:doc:`Extrude Along Normals </modeling/meshes/editing/face/extrude_faces_normal>`
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Extrude Region along their local normal.
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:ref:`Extrude Individual <tool-mesh-extrude_individual>`
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Extrude each individual element along their local normal.
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:ref:`Extrude To Cursor <tool-mesh-extrude_cursor>`
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Extrude selected vertices, edges or faces towards the mouse cursor.
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:ref:`Inset Faces <tool-mesh-inset_faces>`
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Inset selected faces.
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:ref:`Bevel <tool-mesh-bevel>`
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Create a bevel from the selected elements.
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:ref:`Loop Cut <tool-mesh-loop_cut>`
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Create a loop cut along the mesh.
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:ref:`Offset Edge Loop Cut <bpy.ops.mesh.offset_edge_loops_slide>`
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Add two edge loops on either side of selected loops.
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:ref:`Knife <tool-mesh-knife>`
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Create a knife cut in the mesh. Press enter to confirm the cut.
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:ref:`Bisect <tool-mesh-bisect>`
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Bisect the mesh.
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:ref:`Poly Build <tool-mesh-poly-build>`
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Create geometry by adding vertices one by one.
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:ref:`Spin <tool-mesh-spin>`
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Create new geometry by extruding and rotating.
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:ref:`Spin Duplicate <tool-mesh-spin>`
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Create new geometry by duplicating and rotating.
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:ref:`Smooth <tool-mesh-smooth>`
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Flatten angles of selected vertices.
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:ref:`Randomize <tool-mesh-smooth>`
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Randomize selected vertices.
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:ref:`Edge Slide <tool-mesh-edge_slide>`
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Slide edge along a face.
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:ref:`Vertex Slide <tool-mesh-vertex-slide>`
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Slide vertex along an edge.
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:ref:`Shrink/Flatten <tool-mesh-shrink-fatten>`
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Shrink selected vertices along their normals.
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:ref:`Push/Pull <tool-transform-push_pull>`
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Push or pull (scale) selected elements.
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:ref:`Shear <tool-transform-shear>`
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Shear selected elements.
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:ref:`To Sphere <tool-transform-to_sphere>`
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Move vertices outwards in a spherical shape around object center.
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:ref:`Rip Region <tool-mesh-rip_region>`
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Rip Polygons and move the result.
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:ref:`Rip Edge <tool-mesh-rip_edge>`
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Extend vertices and move the result.
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