blender-manual/manual/modeling/modifiers/physics/cloth.rst

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Cloth Modifier

The Cloth modifier is a container for a Cloth Physics simulation. It can be useful for example, to simulate on a low-poly mesh then add a Subdivision surface after the Cloth modifier to improve the visual quality of the cloth without drastically increasing simulation times.

Options

As the modifier is only a container its actual options can be configured in the Physics Properties tab. See the Cloth Physics Properties for more information.

Example

https://projects.blender.org/blender/blender-manual/media/branch/main/manual/images/physics_cloth_introduction_example1.jpg

Cloth example.

https://projects.blender.org/blender/blender-manual/media/branch/main/manual/images/physics_cloth_introduction_oncarved-wood.jpg

Cloth on carved wooden men (made by motorsep).

https://projects.blender.org/blender/blender-manual/media/branch/main/manual/images/physics_cloth_introduction_example2.jpg

Cloth example.