blender-manual/manual/physics/rigid_body/properties/index.rst

516 B

Properties

Reference

Panel:

Physics ‣ Rigid Body

Type

Role of the rigid body in the simulation.

Active:

The object is dynamic and is directly controlled by simulation results.

Passive:

The object remains static and is directly controlled by animation system, thus does not have Dynamics properties.

settings.rst
collisions.rst
dynamics.rst