blender-manual/manual/physics/rigid_body/properties/settings.rst

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Settings

Reference

Panel:

Physics ‣ Rigid Body ‣ Settings

Mass

Specifies how heavy the object is and “weights” irrespective of gravity.

Tip

There are predefined mass presets available with the bpy.ops.rigidbody.mass_calculate operator.

Dynamic

Enables/disables rigid body simulation for the object.

Animated

Allows the rigid body to additionally be controlled by the animation system.