blender-manual/manual/render/eevee/render_settings/bloom.rst

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.. _bpy.types.SceneEEVEE.bloom:
*****
Bloom
*****
Bloom is a post-process effect that diffuses very bright pixels. This mimics lens artifacts of real cameras.
This allows a better sense of what the actual intensities of the pixels are.
.. reference::
:Panel: :menuselection:`Render --> Bloom`
Threshold
Filters out pixels under this level of brightness.
Knee
Makes transition between under/over-threshold gradual.
Radius
Bloom spread distance.
Color
Color applied to the bloom effect.
Intensity
Blend factor.
Clamp
Maximum intensity a bloom pixel can have.