blender-manual/manual/render/materials/legacy_textures/types/magic.rst

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Magic

The Magic Texture node is used to add a psychedelic color texture. It can be used for “Thin Film Interference” if you set Mapping to Reflection and use a relatively high Turbulence. The RGB components are generated independently with a sine formula.

https://projects.blender.org/blender/blender-manual/media/branch/main/manual/images/render_materials_legacy-textures_types_magic_panel.png

Magic Texture panels.

Options

Depth

The depth of the calculation. A higher number results in a long calculation time, but also in finer details.

Turbulence

The strength of the pattern.