39 lines
816 B
ReStructuredText
39 lines
816 B
ReStructuredText
.. _bpy.types.ShaderNodeUVMap:
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***********
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UV Map Node
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***********
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.. figure:: /images/node-types_ShaderNodeUVMap.webp
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:align: right
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:alt: UV Map Node.
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The *UV Map* node is used to retrieve specific UV maps.
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Unlike the :doc:`Texture Coordinate Node </render/shader_nodes/input/texture_coordinate>`
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which only provides the active UV map,
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this node can retrieve any UV map belonging to the object using the material.
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Inputs
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======
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This node has no inputs.
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Properties
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==========
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From Instancer :guilabel:`Cycles Only`
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See the :ref:`From Instancer <cycles-nodes-input-texture-coordinate-from-instancer>`
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option of the :doc:`Texture Coordinate Node </render/shader_nodes/input/texture_coordinate>`.
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UV Map
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UV map to use.
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Outputs
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=======
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UV
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UV mapping coordinates from the specified UV map.
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