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# Vector Rotate Node

The *Vector Rotate Node* provides the ability to rotate a vector around a pivot point (*Center*).

## Inputs

- Vector
Vector to be rotated.

- Center
Point to rotate around.

- Axis
Axis to rotate around.

- Angle
Angle to rotate the input vector by.

- Rotation
When

*Type*is set to*Euler*, rotate the input vector by these angles around the X, Y, then Z axes in that order.

## Properties

- Type
The type of angle input.

- X/Y/Z Axis:
Rotates the vector around the defined axis and the amount of rotation is defined by the

*Angle*input.- Axis Angle:
Rotates the vector around an arbitrary axis defined by the

*Axis*input vector. The amount of rotation is defined by the*Angle*input.- Euler:
Rotates the vector about a center point defined by the

*Center*input vector. The amount of rotation on each axis is defined by the*Rotation*input vector.

- Invert
Inverts the rotation angle.

## Outputs

- Vector
The rotated vector.