54 lines
1.3 KiB
ReStructuredText
54 lines
1.3 KiB
ReStructuredText
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**********
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Snake Hook
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**********
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.. reference::
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:Mode: Sculpt Mode
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:Tool: :menuselection:`Toolbar --> Snake Hook`
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:Shortcut: :kbd:`K`
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Pulls vertices along with the movement of the brush to create long, snake-like forms.
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During the stroke, geometry will be dynamically picked up & let go.
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When the *Rake* setting is used,
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the brush can also be used to rotate geometry via dragging.
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Brush Settings
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==============
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General
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-------
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.. note::
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More info at :ref:`sculpt-tool-settings-brush-settings-general` brush settings
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and on :ref:`sculpt-tool-settings-brush-settings-advanced` brush settings.
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Unique
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------
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Magnify
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Pulled geometry tends to lose volume along the stroke.
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With *Magnify* value greater than 0.5 this is prevented.
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More info at :ref:`Pinch/Magnify <bpy.types.Brush.crease_pinch_factor>`
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.. _bpy.types.Brush.rake_factor:
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Rake
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Rotates geometry along the direction of the stroke.
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.. _bpy.types.Brush.snake_hook_deform_type:
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Deformation
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Deformation type that is used by the brush.
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:Radius Falloff:
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Applies the brush falloff to the tip of the brush.
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:Elastic:
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Modifies the entire mesh using an :term:`Elastic` deformation.
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More info in the :doc:`Elastic Deform </sculpt_paint/sculpting/tools/elastic_deform>` brush.
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