The official Blender project repository.
Clément Foucault
f250252a59
All geometry shaders have been ported to the primitive expansion API. The vertex fetch API is no longer used inside the DRAW module. This only removes it from the new API which only Workbench and EEVEE use. Workbench only used it for shadow rendering, but it was ported by #125855 . Overlay-Next project already ported all the geometry shaders and will not need it. Rel #127493 Pull Request: #127659 |
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.gitea | ||
.github | ||
build_files | ||
doc | ||
extern | ||
intern | ||
lib | ||
locale | ||
release | ||
scripts | ||
source | ||
tests | ||
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.clang-format | ||
.clang-tidy | ||
.editorconfig | ||
.git-blame-ignore-revs | ||
.gitignore | ||
.gitmodules | ||
AUTHORS | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
make.bat | ||
pyproject.toml | ||
README.md |
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