The official Blender project repository.
Hans Goudey
977387ef0d
The mesh edit mode overlay has some complex code to avoid drawing the same edit data twice. That code has a bug where it runs with the incorrect original object type. However, these days we prevent multiple objects sharing the same mesh from entering edit mode at the same time, so the duplicate skipping is unnecessary as far as I can tell. This commit removes it. Pull Request: #131254 |
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