The official Blender project repository.
Aras Pranckevicius
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OpenEXR has many compression codecs exposed, with some of them arguably not very useful. Generally, for lossless compression you want ZIP or PIZ, and for lossy compression you want DWAA/DWAB. Reorder the dropdown entries so that these are at the top just below "No compression". Previously the not-really-great choice of Pxr24 was the first. Add tooltips to all the compression codecs too, trying to explain what each of them does in once sentence. Remove "(lossless)" labels and keep only "(lossy)" -- this is much easier to visually parse, since both of them were very similar to each other before. Pull Request: #128787 |
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build_files | ||
doc | ||
extern | ||
intern | ||
lib | ||
locale | ||
release | ||
scripts | ||
source | ||
tests | ||
tools | ||
.clang-format | ||
.clang-tidy | ||
.editorconfig | ||
.git-blame-ignore-revs | ||
.gitignore | ||
.gitmodules | ||
AUTHORS | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
make.bat | ||
pyproject.toml | ||
README.md |
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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