The official Blender project repository.
YimingWu
8bc89c5236
All checks were successful
buildbot/vdev-code-daily-lint Build done.
buildbot/vdev-code-daily-linux-x86_64 Build done.
buildbot/vdev-code-daily-darwin-x86_64 Build done.
buildbot/vdev-code-daily-windows-amd64 Build done.
buildbot/vdev-code-daily-darwin-arm64 Build done.
buildbot/vdev-code-daily-coordinator Build done.
If points are beind the camera, we don't really want to erase them. This patch marks invalid coordinates thus preventing them from intersecting with a eraser. The reason for using a large value to indicate "invalid coordinate"s are: - No need to further break down the way we process `src_to_dist` point matching array for `hard_eraser` `soft_eraser`, makes the entire logic much easier. - No eraser is gonna be touching such a large coordinate of `1e20`. Technically there's this case where if a segment crosses the near or far clipping plane (to handle this correctly, you'll need to split that segment into two at the clipping plane position and it increases complexity a lot), and then you will have undefined erasing behaviour, however the worse case is that the one segment was completely removed, and in such case I think it's acceptable. Pull Request: #128738 |
||
---|---|---|
.gitea | ||
.github | ||
build_files | ||
doc | ||
extern | ||
intern | ||
lib | ||
locale | ||
release | ||
scripts | ||
source | ||
tests | ||
tools | ||
.clang-format | ||
.clang-tidy | ||
.editorconfig | ||
.git-blame-ignore-revs | ||
.gitignore | ||
.gitmodules | ||
AUTHORS | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
make.bat | ||
pyproject.toml | ||
README.md |
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
Project Pages
Development
License
Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
See blender.org/about/license for details.