The official Blender project repository.
Omar Emara
1732467bc6
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Move the Gamma Correction pass of blur nodes into its own algorithm to avoid code duplication and optimize pixel access, since gamma is now applied for each pixel in the filter window. Gives a 15% improvement. Pull Request: #131480 |
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.github | ||
build_files | ||
doc | ||
extern | ||
intern | ||
lib | ||
locale | ||
release | ||
scripts | ||
source | ||
tests | ||
tools | ||
.clang-format | ||
.clang-tidy | ||
.editorconfig | ||
.git-blame-ignore-revs | ||
.gitignore | ||
.gitmodules | ||
AUTHORS | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
make.bat | ||
pyproject.toml | ||
README.md |
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Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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