The official Blender project repository.
Sybren A. Stüvel
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`ActionSlot::idtype` needs some extra care when reading from a blend file. Blender's generic endian switching needs to be un-done, as the ID type values are not numerically the same between little and big endian machines. Due to the way they are defined, they are always in the same byte order, regardless of hardware/platform endianness. This is the same for Action Slots as #128129 does for Actions, except that Action Slots use a `int16_t` instead of `short` and thus don't need a cast. Pull Request: #128438 |
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build_files | ||
doc | ||
extern | ||
intern | ||
lib | ||
locale | ||
release | ||
scripts | ||
source | ||
tests | ||
tools | ||
.clang-format | ||
.clang-tidy | ||
.editorconfig | ||
.git-blame-ignore-revs | ||
.gitignore | ||
.gitmodules | ||
AUTHORS | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
make.bat | ||
pyproject.toml | ||
README.md |
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
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