GPUImmediate: Fix wrong resize of immBatchAtMost

codesign_error_tracker
Clément Foucault 2 years ago
parent 72f63ba7e9
commit 48a99fab2b

@ -186,7 +186,7 @@ void immEnd(void)
if (imm->batch) {
if (imm->vertex_idx < imm->vertex_len) {
GPU_vertbuf_data_resize(imm->batch->verts[0], imm->vertex_len);
GPU_vertbuf_data_resize(imm->batch->verts[0], imm->vertex_idx);
/* TODO: resize only if vertex count is much smaller */
}
GPU_batch_set_shader(imm->batch, imm->shader);

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