Moving bone to another layer doesn't trigger a depsgraph update #101046

Closed
opened 2022-09-14 01:58:12 +02:00 by Tony Reason · 8 comments

System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 516.94

Blender Version
Broken: version: 3.4.0 Alpha, branch: Timeline-Changes (modified), commit date: 2022-08-05 08:51, hash: 009e1324c9

Short description of error
Adding a Bone to an Armature Layer doesn't trigger a Depsgraph Update initially

Exact steps for others to reproduce the error

  1. Create an Armature with bones
  2. Run the script below
  3. Press M and assign a Bone to an Armature Layer: there is no update until the Bone has been removed or other layers have been assigned.
import bpy
from bpy.app.handlers import persistent

@persistent
def depsgraphUpdatePost(scene, depsgraph):
    for update in depsgraph.updates:
        print("update.id",update.id)
    return

def register():
    bpy.app.handlers.depsgraph_update_post.append(depsgraphUpdatePost)

def unregister():
    bpy.app.handlers.depsgraph_update_post.remove(depsgraphUpdatePost)

if __name__ == "__main__":
    register()

2022-09-13 16-49-21.mp4

**System Information** Operating system: Windows-10-10.0.22000-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 516.94 **Blender Version** Broken: version: 3.4.0 Alpha, branch: Timeline-Changes (modified), commit date: 2022-08-05 08:51, hash: `009e1324c9` **Short description of error** Adding a Bone to an Armature Layer doesn't trigger a Depsgraph Update initially **Exact steps for others to reproduce the error** 1. Create an Armature with bones 2. Run the script below 3. Press M and assign a Bone to an Armature Layer: there is no update until the Bone has been removed or other layers have been assigned. ``` import bpy from bpy.app.handlers import persistent @persistent def depsgraphUpdatePost(scene, depsgraph): for update in depsgraph.updates: print("update.id",update.id) return def register(): bpy.app.handlers.depsgraph_update_post.append(depsgraphUpdatePost) def unregister(): bpy.app.handlers.depsgraph_update_post.remove(depsgraphUpdatePost) if __name__ == "__main__": register() ``` [2022-09-13 16-49-21.mp4](https://archive.blender.org/developer/F13490063/2022-09-13_16-49-21.mp4)
Author

Added subscriber: @drpontchartrain

Added subscriber: @drpontchartrain
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Omar Emara changed title from Depsgraph Update Doesn't Include New Bone Layer Initially to Moving bone to another layer doesn't trigger a depsgraph update 2022-09-14 10:38:01 +02:00
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Philipp Oeser self-assigned this 2022-09-14 13:06:46 +02:00
Member

This just needs a depsgraph tag in the right place, fix incoming...

This just needs a depsgraph tag in the right place, fix incoming...

This issue was referenced by 3dce2469ee

This issue was referenced by 3dce2469eea5a7c0600136b167c07a137b736ad1

This issue was referenced by 0ecc1d788c

This issue was referenced by 0ecc1d788cb9499bf9d4d8834335b4108bfa1084

This issue was referenced by c350d97a2f

This issue was referenced by c350d97a2f69593569cd4deae73973c66355fa18
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
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Reference: blender/blender#101046
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