Rip Vertices and Extend tearing the geomertry, leaving holes if the Axis Orthographic is not corresponding #101307

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opened 5 months ago by hoanguk · 7 comments

System Information
Operating system: macOS-10.15.7-x86_64-i386-64bit 64 Bits

Blender Version
Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-08-18 23:03, hash: f5aac6662d

Short description of error
Tried with the old example given in the text for the series in the rip vertices, a plane subdivided by 3. With Alt-D the drag the mouse creating this strange appearance, with hole on the geometry:

Screenshot 2022-09-23 at 16.44.42.png

Then if one change to Axis Orthographic to 'Z' (in this case), the hole is gone, leaving me in a rather confusing state of mind.

Screenshot 2022-09-23 at 16.44.48.png

This image, however, is rather different from the example image given in the manual:

https://docs.blender.org/manual/en/dev/_images/modeling_meshes_editing_vertex_rip-vertices-fill_result.png

The original loop cut is no longer there, where as it exists in the example image.

**System Information** Operating system: macOS-10.15.7-x86_64-i386-64bit 64 Bits **Blender Version** Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-08-18 23:03, hash: `f5aac6662d` **Short description of error** Tried with the old example given in the text for the series in the rip vertices, a plane subdivided by 3. With Alt-D the drag the mouse creating this strange appearance, with hole on the geometry: ![Screenshot 2022-09-23 at 16.44.42.png](https://archive.blender.org/developer/F13560728/Screenshot_2022-09-23_at_16.44.42.png) Then if one change to Axis Orthographic to 'Z' (in this case), the hole is gone, leaving me in a rather confusing state of mind. ![Screenshot 2022-09-23 at 16.44.48.png](https://archive.blender.org/developer/F13560737/Screenshot_2022-09-23_at_16.44.48.png) This image, however, is rather different from the example image given in the manual: https://docs.blender.org/manual/en/dev/_images/modeling_meshes_editing_vertex_rip-vertices-fill_result.png The original loop cut is no longer there, where as it exists in the example image.
Poster

Added subscriber: @hoanguk

Added subscriber: @hoanguk
Collaborator

Added subscriber: @mano-wii

Added subscriber: @mano-wii
Collaborator

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Collaborator

{key Alt D} is not the shortcut for rip vertices. Did you mean {key Ald V}?

{key Alt D} is not the shortcut for `rip vertices`. Did you mean {key Ald V}?
Poster

Yes, you're right, I pressed the wrong key combination. It appeared to work.

Yes, you're right, I pressed the wrong key combination. It appeared to work.
Poster

Changed status from 'Needs User Info' to: 'Resolved'

Changed status from 'Needs User Info' to: 'Resolved'
hoanguk closed this issue 5 months ago
Poster

I initially thought I was wrong, but checked again on the manual, it says Alt+D for rip, extend. Please see new log as I closed this by mistake and do not know how to revert the action and log status back to active.

I initially thought I was wrong, but checked again on the manual, it says Alt+D for rip, extend. Please see new log as I closed this by mistake and do not know how to revert the action and log status back to active.
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Reference: blender/blender#101307
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