Regression: Artifacts/crash when sculpting with Dyntopo
Operating system: macOS-12.6-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon HD - FirePro D500 OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.8.101
Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-09-29 23:32, hash:
Worked: (newest version of Blender that worked as expected)
Short description of error
In sculpt mode when selecting Dyntopo a lot of strange artifacts appear, then crash results.
Exact steps for others to reproduce the error
- Start Blender
- Select Sculpt Mode -> Select Dyntopo
- sculpt object and observe unusual artifacts. Continue and crash results.
Yeah, I can confirm the artifacts and sometimes a crash... (Windows here)
Changed status from 'Needs Triage' to: 'Confirmed'
Thanks for the report. I can confirm too. Will check
Same here on bot Linux and Windows. Latest master
Yes, still happening...
Can still redo in current master:
d42f882343 results in same artifacts.
51bd26d0fa has same result. Mac Intel.
@HectorDeAnda No need for daily reminders. This bug is marked as confirmed and high priority and will get fixed asap.
This issue was referenced by
@JosephEagar , now crash is triggered when I attempt to sculpt with dyntopo (so far I've verified in lite build only:
But not frequently crash occurs. Will find reliable way to redo it.
And yes, your commit indeed fixes the issue :)
The garbled display is indeed fixed. I also was able to sculpt some strokes in one scene until Blender closed.
Then I gave it another try with an empty scene, a simple grid and it closed / crashed upon activating Dyntopo.
Linux / full build / latest master
Deleting a branch is permanent. It CANNOT be undone. Continue?