Blender eevee OpenVDB Rendering with other volume issue #101620

Closed
opened 2022-10-05 15:51:50 +02:00 by Hua Zhang · 4 comments

System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 516.94

Blender Version
Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-10-05 00:42, hash: b804f925c7
Worked: (newest version of Blender that worked as expected)

Short description of error
Use OpenVDB and with other volume object is correct showing on viewport, but in the rendering will have issue.
Also 3.3 have this problem too

Exact steps for others to reproduce the error
Import OpenVDB
Create a volume cube or/and import other VDB
Rendering

viewport
2022-10-05 15-47-06.mp4
render
220001-0061.mp4
Blender files.zip

**System Information** Operating system: Windows-10-10.0.22000-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 516.94 **Blender Version** Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-10-05 00:42, hash: `b804f925c7` Worked: (newest version of Blender that worked as expected) **Short description of error** Use OpenVDB and with other volume object is correct showing on viewport, but in the rendering will have issue. Also 3.3 have this problem too **Exact steps for others to reproduce the error** Import OpenVDB Create a volume cube or/and import other VDB Rendering viewport [2022-10-05 15-47-06.mp4](https://archive.blender.org/developer/F13617998/2022-10-05_15-47-06.mp4) render [220001-0061.mp4](https://archive.blender.org/developer/F13617987/220001-0061.mp4) [Blender files.zip](https://archive.blender.org/developer/F13617984/Blender_files.zip)
Author

Added subscriber: @Haddas

Added subscriber: @Haddas

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Thanks for the report, this looks like the same issue reported in #101402 (Regression: when the scene has multiple volumes, some of them get wrong transformation in Eevee's render).
So I will merge the reports.

Thanks for the report, this looks like the same issue reported in #101402 (Regression: when the scene has multiple volumes, some of them get wrong transformation in Eevee's render). So I will merge the reports.

Closed as duplicate of #101402

Closed as duplicate of #101402
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Reference: blender/blender#101620
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