Keymaps for Nodes Selection in node graphs can't be customized #102422

Closed
opened 3 months ago by Ryxx · 10 comments
Ryxx commented 3 months ago

System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: AMD Radeon (TM) R9 380 Series ATI Technologies Inc. 4.5.13596 Core Profile Context 20.10.35.02 27.20.1034.6

Blender Version
Broken: version: 3.3.1, branch: master, commit date: 2022-10-04 18:35, hash: b292cfe5a9

Short description of error
I was trying to change the keymap for selecting nodes in the node graphs.
The default being: LMB for selection and Shift + LMB for selection extension.

In the screen capture below, all of these keys do nothing when changed, disabled, or deleted. The default selection remains the same as the default described above.
Is this selection behavior hard coded (and the keys have become vestigial)?

Capture.JPG

Exact steps for others to reproduce the error

  1. Go to Edit > Preferences > Keymap > Node Editor > Node Editor (Global)
  2. Try to affect one of the keys framed in the screenshot above (example: try to change Extend selection (Shift + LMB) for Ctrl + LMB)
  3. In any of the node graphs, the selection remains Shift + LMB
**System Information** Operating system: Windows-10-10.0.19044-SP0 64 Bits Graphics card: AMD Radeon (TM) R9 380 Series ATI Technologies Inc. 4.5.13596 Core Profile Context 20.10.35.02 27.20.1034.6 **Blender Version** Broken: version: 3.3.1, branch: master, commit date: 2022-10-04 18:35, hash: `b292cfe5a9` **Short description of error** I was trying to change the keymap for selecting nodes in the node graphs. The default being: LMB for selection and Shift + LMB for selection extension. In the screen capture below, all of these keys do nothing when changed, disabled, or deleted. The default selection remains the same as the default described above. Is this selection behavior hard coded (and the keys have become vestigial)? ![Capture.JPG](https://archive.blender.org/developer/F13890524/Capture.JPG) **Exact steps for others to reproduce the error** 1) Go to Edit > Preferences > Keymap > Node Editor > Node Editor (Global) 2) Try to affect one of the keys framed in the screenshot above (example: try to change Extend selection (Shift + LMB) for Ctrl + LMB) 3) In any of the node graphs, the selection remains Shift + LMB
Ryxx commented 3 months ago
Poster

Added subscriber: @Ryxx

Added subscriber: @Ryxx
Collaborator

Added subscriber: @OmarEmaraDev

Added subscriber: @OmarEmaraDev
Collaborator

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Collaborator

That's probably because the selection tools shortcuts are still active. You would need to adjust all of those as well. Try deleting all of those and you will see that selection is no longer possible. Does this work as expected?

20221111-124410.png

That's probably because the selection tools shortcuts are still active. You would need to adjust all of those as well. Try deleting all of those and you will see that selection is no longer possible. Does this work as expected? ![20221111-124410.png](https://archive.blender.org/developer/F13890905/20221111-124410.png)
Ryxx commented 3 months ago
Poster

@OmarEmaraDev
This worked indeed, but now the problem is that these seem to not be indexed in the keymap under : Keymap > Node Editor > Node Editor (Global).
I could only find them via the filter search…

Is there any plans to show them in the keymap?
And what is the reason for having them in double?

Capture.JPG

@OmarEmaraDev This worked indeed, but now the problem is that these seem to not be indexed in the keymap under : Keymap > Node Editor > Node Editor (Global). I could only find them via the filter search… Is there any plans to show them in the keymap? And what is the reason for having them in double? ![Capture.JPG](https://archive.blender.org/developer/F13891260/Capture.JPG)
Collaborator

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'
Collaborator

I am not sure why those keymap entries are not visible, or if it is intended. Will tag the module for more information.

I am not sure why those keymap entries are not visible, or if it is intended. Will tag the module for more information.
Collaborator

Changed status from 'Needs Developer To Reproduce' to: 'Archived'

Changed status from 'Needs Developer To Reproduce' to: 'Archived'
OmarEmaraDev closed this issue 3 months ago
Collaborator

Actually, it would be best if you can open a separate report for this one, can you do that?

Actually, it would be best if you can open a separate report for this one, can you do that?
Ryxx commented 3 months ago
Poster
Yes I did: https://developer.blender.org/T102439
Sign in to join this conversation.
No Label
Interest/Alembic
Interest/Animation & Rigging
Interest/Asset Browser
Interest/Asset Browser Project Overview
Interest/Audio
Interest/Automated Testing
Interest/Blender Asset Bundle
Interest/Collada
Interest/Compositing
Interest/Core
Interest/Cycles
Interest/Dependency Graph
Interest/Development Management
Interest/Eevee & Viewport
Interest/Freestyle
Interest/Geometry Nodes
Interest/Grease Pencil
Interest/ID Management
Interest/Images & Movies
Interest/Import/Export
Interest/Line Art
Interest/Masking
Interest/Modeling
Interest/Modifiers
Interest/Motion Tracking
Interest/Nodes & Physics
Interest/Overrides
Interest/Performance
Interest/Performance
Interest/Physics
Interest/Pipeline, Assets & I/O
Interest/Platforms, Builds, Tests & Devices
Interest/Python API
Interest/Render & Cycles
Interest/Render Pipeline
Interest/Sculpt, Paint & Texture
Interest/Text Editor
Interest/Translations
Interest/Triaging
Interest/Undo
Interest/USD
Interest/User Interface
Interest/UV Editing
Interest/VFX & Video
Interest/Video Sequencer
Interest/Virtual Reality
legacy module/Animation & Rigging
legacy module/Core
legacy module/Development Management
legacy module/Eevee & Viewport
legacy module/Grease Pencil
legacy module/Modeling
legacy module/Nodes & Physics
legacy module/Pipeline, Assets & IO
legacy module/Platforms, Builds, Tests & Devices
legacy module/Python API
legacy module/Rendering & Cycles
legacy module/Sculpt, Paint & Texture
legacy module/Triaging
legacy module/User Interface
legacy module/VFX & Video
legacy project/1.0.0-beta.2
legacy project/Asset Browser (Archived)
legacy project/BF Blender: 2.8
legacy project/BF Blender: After Release
legacy project/BF Blender: Next
legacy project/BF Blender: Regressions
legacy project/BF Blender: Unconfirmed
legacy project/Blender 2.70
legacy project/Code Quest
legacy project/Datablocks and Libraries
legacy project/Eevee
legacy project/Game Animation
legacy project/Game Audio
legacy project/Game Data Conversion
legacy project/Game Engine
legacy project/Game Logic
legacy project/Game Physics
legacy project/Game Python
legacy project/Game Rendering
legacy project/Game UI
legacy project/GPU / Viewport
legacy project/GSoC
legacy project/Infrastructure: Websites
legacy project/LibOverrides - Usability and UX
legacy project/Milestone 1: Basic, Local Asset Browser
legacy project/Nodes
legacy project/OpenGL Error
legacy project/Papercut
legacy project/Pose Library Basics
legacy project/Retrospective
legacy project/Tracker Curfew
legacy project/Wintab High Frequency
Meta/Good First Issue
Meta/Papercut
migration/requires-manual-verification
Module › Animation & Rigging
Module › Core
Module › Development Management
Module › Eevee & Viewport
Module › Grease Pencil
Module › Modeling
Module › Nodes & Physics
Module › Pipeline, Assets & IO
Module › Platforms, Builds, Tests & Devices
Module › Python API
Module › Render & Cycles
Module › Sculpt, Paint & Texture
Module › Triaging
Module › User Interface
Module › VFX & Video
Platform/FreeBSD
Platform/Linux
Platform/macOS
Platform/Windows
Priority › High
Priority › Low
Priority › Normal
Priority › Unbreak Now!
Status › Archived
Status › Confirmed
Status › Duplicate
Status › Needs Information from Developers
Status › Needs Information from User
Status › Needs Triage
Status › Resolved
Type › Bug
Type › Design
Type › Known Issue
Type › Patch
Type › Report
Type › To Do
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#102422
Loading…
There is no content yet.