Animation: Circle & Lasso select does not work correctly on bones with custom shapes #102802

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opened 2022-11-27 02:45:55 +01:00 by Colin Basnett · 6 comments
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System Information
Operating system: Windows 11
Graphics card: NVIDIA RTX 3060 Ti

Blender Version
Broken: 3.3.1
Worked: Unknown

Short description of error

Using circle or lasso select to select bones with custom shapes does not work correctly. It seems to pick against the actual bone shape instead of the custom bone shape. It's interesting to note that box select seems to work fine here.

circleselectcustombones.mp4

**System Information** Operating system: Windows 11 Graphics card: NVIDIA RTX 3060 Ti **Blender Version** Broken: 3.3.1 Worked: Unknown **Short description of error** Using circle or lasso select to select bones with custom shapes does not work correctly. It seems to pick against the actual bone shape instead of the custom bone shape. It's interesting to note that box select seems to work fine here. [circleselectcustombones.mp4](https://archive.blender.org/developer/F13972647/circleselectcustombones.mp4)
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Added subscriber: @cmbasnett

Added subscriber: @cmbasnett
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Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
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Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
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@cmbasnett hi, thanks for the report. Can you check the file to confirm whether we're talking about the same issue?
#102802.blend
It looks like circle/lasso option only selects object if there individual origin is within selection area.

@cmbasnett hi, thanks for the report. Can you check the file to confirm whether we're talking about the same issue? [#102802.blend](https://archive.blender.org/developer/F13977714/T102802.blend) It looks like circle/lasso option only selects object if there individual origin is within selection area.
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@PratikPB2123 Yea, this is the same issue. I had a look at the code and it seems like it only does line segment intersections. The line segment of the bone is formed by the head & tail of the bone. The custom shape is not considered at all.

@PratikPB2123 Yea, this is the same issue. I had a look at the code and it seems like it only does line segment intersections. The line segment of the bone is formed by the head & tail of the bone. The custom shape is not considered at all.
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Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'
Philipp Oeser removed the
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Animation & Rigging
label 2023-02-09 14:34:43 +01:00
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Reference: blender/blender#102802
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