the first/last point of curve moves a position origin of a child #103969
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#103969
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Windows-10-10.0.22621-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 528.02
Blender Version
Broken: version: 3.4.1, branch: blender-v3.4-release, commit date: 2022-12-19 17:00, hash:
55485cb379
Worked: (newest version of Blender that worked as expected)
Short description of error
the first/last point of curve moves a position origin of a child
system-info.txt
Exact steps for others to reproduce the error
on a gif
bug 19.blend
Added subscriber: @Hrofti
Added subscriber: @iss
Changed status from 'Needs Triage' to: 'Needs User Info'
Please provide written steps, I can't follow the gif and from what I see here everything seems to work as intended
Moving a particular point in editing curves mode moves the origin of a child. Shouldn't it be not moving the child object but geometry inside if it has a curve modifier? And If I create only a child without any modifiers it is still the same situation. Looks like there is something wrong. I should have the ability to edit a curve without affecting a child.
Added subscriber: @lichtwerk
Changed status from 'Needs User Info' to: 'Archived'
This is caused by a combination of two things:
Path Animation
turned ON (see https://docs.blender.org/manual/en/3.5/modeling/curves/properties/path_animation.html)So to set this up properly (or to correct the setup in the file), you can do the following
BezierCurve.008
Path Animation
(Cylinder.007
will now hop to a different place because of the parent inverse etc., we will correct that next)Cylinder.007
Object
>Parent
>Clear Parent Inverse
(Cylinder.007
will now hop to another different place because it still has some transform, we will correct that next)Object
>Clear
>Location
Now we have a parent relationship without transforms or settings messing with the behavior of the curve modifier
bug 19 corrected.blend
Parent Inverse and Path Animation are sometimes a bit hard to grasp, still think there is no bug here, will close.
(but of course feel free to comment again if issues persist)
May the algorithm should be considered as perplexing and not user-friendly and changed? May you pass it to the person who is in charge of user-friendly things?