Rigid Body Animation segmentation fault after canceled move of passive rigid body #104007
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Reference: blender/blender#104007
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System Information
Operating system:
"Ubuntu 20.04.5 LTS" XFCE window manager
32 GB RAM
Graphics card:
NVidia GTX1080 (Zotac Mini) -- Driver Version: 390.157
Blender Version
Broken: 3.4.1
Worked: 3.5
Short description of error
Forcing change to rigid body physics simulation by grabbing passive rigid body object (conveyor belt ) and then canceling results in segmentation fault on play of animation.
Exact steps for others to reproduce the error
Play animation. Segmentation fault should occur.
convetor.belt09.blend
Added subscriber: @loopdloop
Added subscriber: @iss
Can't reproduce crash here. Please upload file /tmp/convetor.belt09.crash.txt after crash
Changed status from 'Needs Triage' to: 'Needs User Info'
Hi Richard, Thanks for taking a look at this. Please note the edit to the reproduce steps.
Also, I'm new to debugging Blender. The crash file was basically empty convetor.belt09.crash.txt
so I tried with
blender -d
But, same result. I see a whole slew of debug options. Can you suggest some?
If not, no worries, I'll do some more reading.
Starting Blender with:
blender --debug-all --debug-value 99 --debug-python
and reproducing the crash. File now contains convetor.belt09.crash.txt
Also note earlier edit where I could not duplicate in 3.5.0 alpha.
Can duplicate pretty consistently in 3.4.1
This may be more useful. Command line capture to file:
blender --debug-all --debug-value 99 --debug-python > blender_stderr_stdout.txt 2>&1
blender_stderr_stdout.txt
Changed status from 'Needs User Info' to: 'Needs Triage'
Added subscriber: @lichtwerk
Thanks for updating steps, unfortunately I am still not able to reproduce the issue. Could be linux related though. @lichtwerk, can you check?
Just to rule out the video card/drivers I tested on an older Linux PC using two versions of Blender.
Results:
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Confirmed'
Hi, I can confirm on Windows. Crash seems to be fixed after 3.4 release. I'll find the exact commit shortly.
@PratikPB2123 : did you ever find a commit to backport for 3.3 LTS?
Missed this. I'll check again. Thanks for the reminder 🙂