Crash when marking as an Asset #104194

Closed
opened 2023-01-28 09:18:35 +01:00 by Shady Hamza · 20 comments

System Information
Operating system: Windows-10-10.0.22621-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2060 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 528.24

Blender Version
Broken: version: 3.4.1, branch: blender-v3.4-release, commit date: 2022-12-19 17:00, hash: 55485cb379
Worked: (newest version of Blender that worked as expected)

Short description of error
This object in the test file crashes blender each time I try to mark it as an asset, I don't know why

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

Test.blend
blender_debug_output.txt
blender_system_info.txt
Test.crash.txt

It seems to crash during preview generation:

Stack trace:
blender.exe         :0x00007FF7C2A7C480  imb_gpu_get_data
blender.exe         :0x00007FF7C2A7BDC0  IMB_create_gpu_texture
blender.exe         :0x00007FF7C2752800  image_get_gpu_texture
blender.exe         :0x00007FF7C2A2D8A0  workbench_image_setup_ex
blender.exe         :0x00007FF7C2A2DAE0  workbench_material_setup_ex
blender.exe         :0x00007FF7C29EBB20  workbench_cache_common_populate
blender.exe         :0x00007FF7C29EAF70  workbench_cache_populate
blender.exe         :0x00007FF7C2995940  drw_engines_cache_populate
blender.exe         :0x00007FF7C2991F80  DRW_draw_render_loop_ex
blender.exe         :0x00007FF7C2992500  DRW_draw_render_loop_offscreen
blender.exe         :0x00007FF7C34E9360  ED_view3d_draw_offscreen
blender.exe         :0x00007FF7C34E97B0  ED_view3d_draw_offscreen_imbuf
blender.exe         :0x00007FF7C34E9B30  ED_view3d_draw_offscreen_imbuf_simple
blender.exe         :0x00007FF7C3A85600  object_preview_render
**System Information** Operating system: Windows-10-10.0.22621-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 2060 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 528.24 **Blender Version** Broken: version: 3.4.1, branch: blender-v3.4-release, commit date: 2022-12-19 17:00, hash: `55485cb379` Worked: (newest version of Blender that worked as expected) **Short description of error** This object in the test file crashes blender each time I try to mark it as an asset, I don't know why **Exact steps for others to reproduce the error** [Please describe the exact steps needed to reproduce the issue] [Based on the default startup or an attached .blend file (as simple as possible)] [Test.blend](https://archive.blender.org/developer/F14207906/Test.blend) [blender_debug_output.txt](https://archive.blender.org/developer/F14207932/blender_debug_output.txt) [blender_system_info.txt](https://archive.blender.org/developer/F14207934/blender_system_info.txt) [Test.crash.txt](https://archive.blender.org/developer/F14207947/Test.crash.txt) It seems to crash during preview generation: ``` Stack trace: blender.exe :0x00007FF7C2A7C480 imb_gpu_get_data blender.exe :0x00007FF7C2A7BDC0 IMB_create_gpu_texture blender.exe :0x00007FF7C2752800 image_get_gpu_texture blender.exe :0x00007FF7C2A2D8A0 workbench_image_setup_ex blender.exe :0x00007FF7C2A2DAE0 workbench_material_setup_ex blender.exe :0x00007FF7C29EBB20 workbench_cache_common_populate blender.exe :0x00007FF7C29EAF70 workbench_cache_populate blender.exe :0x00007FF7C2995940 drw_engines_cache_populate blender.exe :0x00007FF7C2991F80 DRW_draw_render_loop_ex blender.exe :0x00007FF7C2992500 DRW_draw_render_loop_offscreen blender.exe :0x00007FF7C34E9360 ED_view3d_draw_offscreen blender.exe :0x00007FF7C34E97B0 ED_view3d_draw_offscreen_imbuf blender.exe :0x00007FF7C34E9B30 ED_view3d_draw_offscreen_imbuf_simple blender.exe :0x00007FF7C3A85600 object_preview_render ```
Author

Added subscriber: @Shady.Hamza

Added subscriber: @Shady.Hamza
Author
[Test.blend](https://archive.blender.org/developer/F14205557/Test.blend)

Added subscriber: @deadpin

Added subscriber: @deadpin

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

I'm not able to reproduce the issue using 3.4.1 or the latest daily build of 3.5. If I right-click and Mark as Asset from the Outliner things are fine - there's no crash and the asset is correctly marked.

Try reproducing again by running the blender_debug_log.cmd script which should be right next to your main blender.exe file.

Be sure to attach the files from above including the crash logs: https://docs.blender.org/manual/en/dev/troubleshooting/crash.html#windows

I'm not able to reproduce the issue using 3.4.1 or the latest daily build of 3.5. If I right-click and Mark as Asset from the Outliner things are fine - there's no crash and the asset is correctly marked. Try reproducing again by running the `blender_debug_log.cmd` script which should be right next to your main `blender.exe` file. Be sure to attach the files from above including the crash logs: https://docs.blender.org/manual/en/dev/troubleshooting/crash.html#windows
Author
[Test.blend](https://archive.blender.org/developer/F14207906/Test.blend) [blender_debug_output.txt](https://archive.blender.org/developer/F14207932/blender_debug_output.txt) [blender_system_info.txt](https://archive.blender.org/developer/F14207934/blender_system_info.txt)

Attach the crash file: C:\Users\SHADYH~1\AppData\Local\Temp\Test.crash.txt

Attach the crash file: `C:\Users\SHADYH~1\AppData\Local\Temp\Test.crash.txt`
Author
[Test.crash.txt](https://archive.blender.org/developer/F14207947/Test.crash.txt)

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Hi, does this happen after factory reset?: {Nav File > Defaults > Load Factory Settings}
I'm also not able to confirm the crash in 3.4.1

Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.78```
Hi, does this happen after factory reset?: {Nav File > Defaults > Load Factory Settings} I'm also not able to confirm the crash in 3.4.1 ```**System Information** Operating system: Windows-10-10.0.22000-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.78```
Author

works fine after factory reset, Thanks, do you have any idea what was the cause of it?

works fine after factory reset, Thanks, do you have any idea what was the cause of it?
Member

Likely an add-on? Try to disable them one-by one to find out the culprit.

Likely an add-on? Try to disable them one-by one to find out the culprit.
Author

Will test them, thanks again for your help

Will test them, thanks again for your help
Member

Hi, did you find the cause of crash? Was it one of the installed add-on?

Hi, did you find the cause of crash? Was it one of the installed add-on?
Author

I apologize for the delay, could you give me 2 more days to test the add-ons please?

I apologize for the delay, could you give me 2 more days to test the add-ons please?
Member

No rush, take your time :)

No rush, take your time :)
Author

I couldn't find the cause unfortunately, the addon that might have caused it, might have been updated or something, I'll report if I faced it again with a vanilla blender version. Thanks again for you help :

I couldn't find the cause unfortunately, the addon that might have caused it, might have been updated or something, I'll report if I faced it again with a vanilla blender version. Thanks again for you help :
Member

Will close this for now. Feel free to open a new report when you find the culprit.

Will close this for now. Feel free to open a new report when you find the culprit.
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Reference: blender/blender#104194
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