Regression: Crash in edit mode with boolean and subdivision modifier #105518

Closed
opened 2023-03-07 03:45:22 +01:00 by alejandro-melgoza · 7 comments

System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 4090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 528.49

Blender Version
Broken: version: 3.4.1, branch: blender-v3.4-release, commit date: 2022-12-19 17:00, hash: rB55485cb379f7
Worked: (newest version of Blender that worked as expected)

Short description of error
when I apply a boolean mod too my head model then i try and move some vertices in the place were the cutt is located blender will crash, everytime ive tried 4 times and all times its the same thing.

i put the mod then i select the neck and make it the cutter object then i go to object properties and make it wire frame then i press eye icon next too (neck) too make it invisible. then i go too were the cut is located and i try and move a vertices and blender crashes. that's the best way i can explain this annoying issue.

Exact steps for others to reproduce the error

  • Open uploaded blend file
  • Switch to edit mode (crash)
  • If it doesn't crash immediately, move vertices
**System Information** Operating system: Windows-10-10.0.19045-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 4090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 528.49 **Blender Version** Broken: version: 3.4.1, branch: blender-v3.4-release, commit date: 2022-12-19 17:00, hash: `rB55485cb379f7` Worked: (newest version of Blender that worked as expected) **Short description of error** when I apply a boolean mod too my head model then i try and move some vertices in the place were the cutt is located blender will crash, everytime ive tried 4 times and all times its the same thing. i put the mod then i select the neck and make it the cutter object then i go to object properties and make it wire frame then i press eye icon next too (neck) too make it invisible. then i go too were the cut is located and i try and move a vertices and blender crashes. that's the best way i can explain this annoying issue. **Exact steps for others to reproduce the error** - Open uploaded blend file - Switch to edit mode (crash) - If it doesn't crash immediately, move vertices
alejandro-melgoza added the
Priority
Normal
Type
Report
Status
Needs Triage
labels 2023-03-07 03:45:22 +01:00
Member

Hi, thanks for the report. I can confirm the crash in your file.
Though crash doesn't happen when:

  • tonge object is deleted
  • On cage option of subdivision modifier from head object is turned off.
  • same steps are followed in 3.3LTS

Simplified file:

Hi, thanks for the report. I can confirm the crash in your file. Though crash doesn't happen when: - `tonge` object is deleted - `On cage` option of subdivision modifier from head object is turned off. - same steps are followed in 3.3LTS Simplified file:
Pratik Borhade added
Module
Modeling
Status
Confirmed
and removed
Status
Needs Triage
labels 2023-03-07 05:14:52 +01:00

i downloaded blender 2.93.9 and it has no crashes i can do what im tryng to do in blender 3.4, i took video of both if you need it. honestly this isnt the first bugg ive encountered in this version of blender. you mention in the comment you coudlnt recreate it so is this just hapening too me?

i downloaded blender 2.93.9 and it has no crashes i can do what im tryng to do in blender 3.4, i took video of both if you need it. honestly this isnt the first bugg ive encountered in this version of blender. you mention in the comment you coudlnt recreate it so is this just hapening too me?
Member

@alejandro-melgoza , I can reproduce the crash.
Later I've mentioned the 3 conditions which avoids the crash.
I'm bisecting now because this is a regression (3.3-no crash, 3.4-crash)

@alejandro-melgoza , I can reproduce the crash. Later I've mentioned the 3 conditions which avoids the crash. I'm bisecting now because this is a regression (3.3-no crash, 3.4-crash)

i see, sorry i didnt realise the terms you used are the correct codes or way of mentineing this things, ok im understaning now. should i use the older version for now?

i see, sorry i didnt realise the terms you used are the correct codes or way of mentineing this things, ok im understaning now. should i use the older version for now?

i should probably let you know im new to blender and this is my first bug report, i dont undertand all the terms you use im compltely clueless.

i should probably let you know im new to blender and this is my first bug report, i dont undertand all the terms you use im compltely clueless.
Member

Crash started to happen after: f1c0249f34
@HooglyBoogly ^


should i use the older version for now?

@alejandro-melgoza , you can use 3.3LTS for now: https://builder.blender.org/download/daily/

i dont undertand all the terms you use im compltely clueless.

I was finding the commit which has introduced the crash in your file.

Crash started to happen after: f1c0249f34c4171ec311b5b9882e36fed5889259 @HooglyBoogly ^ - - - > should i use the older version for now? @alejandro-melgoza , you can use 3.3LTS for now: https://builder.blender.org/download/daily/ > i dont undertand all the terms you use im compltely clueless. I was finding the commit which has introduced the crash in your file.
Pratik Borhade added
Priority
High
and removed
Priority
Normal
labels 2023-03-07 08:09:23 +01:00

ahhh okk, thank you.

ahhh okk, thank you.
Pratik Borhade changed title from Boolean mod crashing blender maybe I do not know. to Regression: Crash in edit mode with boolean and subdivision modifier 2023-03-07 10:52:21 +01:00
Hans Goudey self-assigned this 2023-03-07 13:30:55 +01:00
Hans Goudey added
Type
Bug
and removed
Type
Report
labels 2023-03-07 19:15:38 +01:00
Hans Goudey added this to the 3.5 milestone 2023-03-07 21:03:58 +01:00
Blender Bot added
Status
Resolved
and removed
Status
Confirmed
labels 2023-03-07 21:08:05 +01:00
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Reference: blender/blender#105518
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