Render issues when two VBD overlap if rendered with motion blur #105549
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Reference: blender/blender#105549
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Blender Version
Broken: 3.2, 3.6
Worked: 3.1
Short description of error
Render issues when two VBD overlap if rendered with motion blur
Exact steps for others to reproduce the error
Render the attached file with and without motion blur. If you render them separatly they both render OK. Only when together it doesn't work.
Looks like my file didn't upload
Here's a link for the file. I guess it was too big
https://www.dropbox.com/s/um6au2fze9wvd7b/013_BC_0220_.zip?dl=0
Never mind. It was a clipping plane issue. But it doesn't make much sens that it does that only when MB is on.
Hi, thanks for the report. I can confirm the behavior.
From quick testing, this looks like a regression (Raising the priority, feel free to lower the priority since it's not a "very recent" change)
Volume motion blur was introduced in 3.2, this is not a regression.
I’ve just updated my original bug report on a similar topic to this one. I’m writing here to invite you to look at it as it probably demonstrates the cause of the problem or a part of it.
I ran an extensive and very detailed test. Originally, I had written about overlapping volumes creating artifacts. In my new test, I discovered that non-overlapping volumes also have artifacts, but are only visible in particular cases.
I believe it is related to this report and developers should look at it in connection with this report here as it provides a new perspective and elements to understand the strange artifacts in volumes.
My new post is on October 1, 2023.
#107418 (comment)