Transform operators in Sculpt menu show unavailable shortcuts #105831

Closed
opened 2023-03-16 15:15:58 +01:00 by Sun Kim · 2 comments
Contributor

System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: Radeon RX 570 Series ATI Technologies Inc. 4.5.0 Core Profile Context 23.3.1.230305

Blender Version
Broken: version: 3.6.0 Alpha, branch: main, commit date: 2023-03-16 01:39, hash: bad85fe8c74c
Worked: n/a

Operators were added to the menu with da65b21e2e

Short description of error
Transform operators in Sculpt header menu show unavailable shortcuts.

SculptMenuShortcuts.png

In sculpt mode, R and S are not available for the operators. Not sure why Move operator shows drag-Left Mouse. (G is also not available for it in the mode anyway.)

(This is a continuation from #105557)

Exact steps for others to reproduce the error

  • Switch to sculpt mode
  • See Sculpt menu at the header
**System Information** Operating system: Windows-10-10.0.19045-SP0 64 Bits Graphics card: Radeon RX 570 Series ATI Technologies Inc. 4.5.0 Core Profile Context 23.3.1.230305 **Blender Version** Broken: version: 3.6.0 Alpha, branch: main, commit date: 2023-03-16 01:39, hash: `bad85fe8c74c` Worked: n/a Operators were added to the menu with da65b21e2e **Short description of error** Transform operators in Sculpt header menu show unavailable shortcuts. ![SculptMenuShortcuts.png](/attachments/526864eb-de54-4d90-8814-69e129fc544e) In sculpt mode, `R` and `S` are not available for the operators. Not sure why Move operator shows `drag-Left Mouse`. (`G` is also not available for it in the mode anyway.) (This is a continuation from #105557) **Exact steps for others to reproduce the error** - Switch to sculpt mode - See Sculpt menu at the header
Sun Kim added the
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Normal
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Needs Triage
labels 2023-03-16 15:15:59 +01:00
Member

Thanks for the report. I can confirm.

Thanks for the report. I can confirm.
Member

This is no longer an issue in 4.0. These shortcuts are now defined per mode so sculpt mode doesn't have them assigned.

It doesn't make sense to fix this for 3.6 since it's part of bigger changes to the keymap.

This is no longer an issue in 4.0. These shortcuts are now defined per mode so sculpt mode doesn't have them assigned. It doesn't make sense to fix this for 3.6 since it's part of bigger changes to the keymap.
Blender Bot added
Status
Archived
and removed
Status
Confirmed
labels 2023-09-04 10:37:22 +02:00
Julien Kaspar added
Status
Resolved
and removed
Status
Archived
labels 2023-09-04 10:37:54 +02:00
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Reference: blender/blender#105831
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