Repeat Last operator doesn't work properly for extrusion axis #106548

Closed
opened 2023-04-04 15:54:51 +02:00 by Arthur Shapiro · 0 comments

System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.41

Blender Version
Broken: version: 3.4.1, branch: blender-v3.4-release, commit date: 2022-12-19 17:00, hash: rB55485cb379f7
Worked: (newest version of Blender that worked as expected)

Short description of error
Repeat Last operator doesn't work properly for extrusion axis

Exact steps for others to reproduce the error
When I hit E to extrude some face it is being made by Normal exis by default. So I select another fac, hit Shift+R to repeat this and extrusion is not being made along the Normals of the newly selected face (instead it looks like it takes the orgiginal selection into account).
But if I set extrusion axis to Global (double Z hit) and then in this post-operation popup menu switch it back to Normal then Repeat Last does the proper thing to other selected faces.

**System Information** Operating system: Windows-10-10.0.19043-SP0 64 Bits Graphics card: NVIDIA GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.41 **Blender Version** Broken: version: 3.4.1, branch: blender-v3.4-release, commit date: 2022-12-19 17:00, hash: `rB55485cb379f7` Worked: (newest version of Blender that worked as expected) **Short description of error** Repeat Last operator doesn't work properly for extrusion axis **Exact steps for others to reproduce the error** When I hit `E` to extrude some face it is being made by Normal exis by default. So I select another fac, hit `Shift+R` to repeat this and extrusion is not being made along the Normals of the newly selected face (instead it looks like it takes the orgiginal selection into account). But if I set extrusion axis to Global (double `Z` hit) and then in this post-operation popup menu switch it back to Normal then Repeat Last does the proper thing to other selected faces.
Arthur Shapiro added the
Priority
Normal
Status
Needs Triage
Type
Report
labels 2023-04-04 15:54:52 +02:00
Germano Cavalcante added
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Modeling
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Confirmed
and removed
Status
Needs Triage
labels 2023-04-04 21:30:29 +02:00
Blender Bot added
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Resolved
and removed
Status
Confirmed
labels 2023-04-06 15:17:18 +02:00
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Reference: blender/blender#106548
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