3.6.0 Metal GPU Backend broken on Mac Intel AMD FirePro D500 macOS Monterey #106702
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Reference: blender/blender#106702
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System Information
Operating system:
macOS Monterey 12.6.4 (21G526)
Graphics card:
AMD FirePro D500 3 GB
Mac Pro (Late 2013)
2,7 GHz 12-Core Intel Xeon E5
64 GB 1866 MHz DDR3
AMD FirePro D500 3 GB
Blender Version
Broken: 3.6.0,
14b112ef82
, Main, 04-03-2023Worked: 3.6.0,
dc63f75837
, Main, 04-02-2023Short description of error
Metal GPU Backend broken on Intel Mac AMD FirePro D500 macOS Monterey.
Cycles Viewport won't work as expected as detailed below.
Exact steps for others to reproduce the error
Open Blender.
Edit, Preferences, System, select GPU Backend: Metal, Save Preferences, Close Blender.
Relaunch Blender.
Default cube scene, select Cycles render engine, change Viewport Shading to Rendered.
You get intense flickering (strobo-like effect) of the whole viewport when you move or orbit viewport around the cube. Like it's redrawing everything on the viewport, and not only the shaded geometry.
Please look at the .mov (https://projects.blender.org/attachments/6a7ccbc1-aec6-4094-910f-650a9a95771f).
The actual strobo effect is much more intense than it looks, because the screen capture is only 25FPS.
It seems unrelated to discreet NVIDIA GeForce GT 750M 2 GB, as I temporarily disabled it and the same behaviour occurs with integrated Intel Iris Pro 1536 MBIt definitily has to do with OpenGL & Metal GPU backend. broken on both my Mac Intel machines.
3.6.0 Eevee/Viewport broken on macOS Big Sur Intel nVidiato 3.6.0 OpenGL/Metal Backend both broken on macOS Intel (Big Sur and Monterey)Both these screen captures are from macOS Monterey.
The strobo-flickering one is from Cycles rendered viewport on Metal GPU Backend. The chameleon default cube is from Solid viewport on OpenGL GPU Backend.
Update/recap:
Both OpenGL and Metal GPU Backend broken on Intel Mac (Big Sur and Monterey)
OpenGL GPU Backend broken since: 3.6.0
3681ed377b
main 04-07-2023(last working version: 3.6.0
d34abea26a
main 04-06-2023)Metal GPU Backend broken since: 3.6.0
14b112ef82
main 04-03-2023(last working version: 3.6.0
dc63f75837
main 04-02-2023)--
Metal also broken on 3.6.0
74d24f9643
PR106535 so I'm guessing it might be related to #106672Hi, thanks for the report. Please don't include multiple issues in single report.
I'd suggest to open a separate report for this.
If I'm not mistaken, these above issues are addressed by #106786 , right?
@Jeroen-Bakker ^
I don't know. I never seen/heard about the orange color. Is that only using NVIDIA GPU? or also present on the AMD GPU?
@Caco-Oportot Are you able to perform a bisect? (eg build blender from source yourself) This way we can bisect to the actual commit that introduced these issues for you.
Yes this report should only be concerning about the Metal change as that isn't related to the other task. Perhaps also add one for the orange color until we are able to reproduce it.
Same multicolor cube behaviour on both NVIDIA GPU and integrated INTEL Iris Pro (MacBook Pro w/Big Sur), and same on AMD GPU (Mac Pro w/Monterey) since 3.6.0
3681ed377b
I happens with OpenGL GPU Backend, when using the default Viewport Shading: Solid
(which I think is always Workbench?)
Please take a look at the .mov (https://projects.blender.org/attachments/bea04aa6-f670-408b-b905-1a8bd148e512)
I think it's related to the OpenGL/Eevee issue because it stopped working on the same build
3681ed377b
, and both worked fine up tod34abea26a
@Jeroen-Bakker sorry I cannot build blender by myself, it's beyond my skills. But I can test any build you point me to.
3.6.0 OpenGL/Metal Backend both broken on macOS Intel (Big Sur and Monterey)to 3.6.0 OpenGL Backend broken on macOS Intel (Big Sur and Monterey)3.6.0 OpenGL Backend broken on macOS Intel (Big Sur and Monterey)to 3.6.0 Metal Backend broken on macOS Intel (Big Sur and Monterey)3.6.0 Metal Backend broken on macOS Intel (Big Sur and Monterey)to 3.6.0 Metal GPU Backend broken on macOS Intel (Big Sur and Monterey)3.6.0 Metal GPU Backend broken on macOS Intel (Big Sur and Monterey)to 3.6.0 Metal GPU Backend broken on Mac Intel AMD FirePro D500 macOS MontereyFixed on 3.6.0
e078419c9c
main daily build.Thanks everyone involved!!