Node Editor: "Frame All" and "Frame Selected" ignore Smooth View preference #107294
Operating system: macOS-11.6.5-x86_64-i386-64bit 64 Bits
Graphics card: Intel Iris OpenGL Engine Intel Inc. 4.1 INTEL-16.5.9
Broken: version: 3.6.0 Alpha, branch: main, commit date: 2023-04-23 19:27, hash:
Worked: (newest version of Blender that worked as expected)
Short description of error
The "Frame All" and "Frame Selected" operator ignore the "Smooth View" preference, when invoked from the menu (
View > Frame All).
Exact steps for others to reproduce the error
See in the video how there is no smooth interpolation when using the operator via the menu (
View > Frame All). Using the operator via the operator search (entry
node.view_all) or via the shortcut moves the view with smoothing according to the preference.
In the 3D viewport the zooming is smooth no matter how the operator is activated.
- Open any node editor and move the view so that the nodes are not centered.
- Invoke use the "Frame All" operator from the menu. -> there will be no smooth interpolation.
No due date set.
No dependencies set.
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?