Everything sometimes lags/jumps #109748
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Reference: blender/blender#109748
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System Information
Operating system: Windows-10-10.0.22621-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1650/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 531.68
Blender Version
Broken: version: 3.6.0, branch: blender-v3.6-release, commit date: 2023-06-27 08:08, hash:
c7fc78b81ecb
Worked: (newest version of Blender that worked as expected)
Short description of error
[Please fill out a short description of the error here]
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]
Any task I want to do, for example, rotating the viewport or moving objects, or changing the material from the wheel.
Everything lags/jumps after doing it multiple times continuously.
I am using 3.51 right now, it's working fine.
First thing I would do is update the GPU drivers. GTX 1650 for Windows 10, according to Nvidia drivers site is at 536.40, released on June 29th.
I second the suspicion on this being related to outdated drivers. Please update them and re-check. Also check with alpha build from https://builder.blender.org/download/daily/.
Updating the drivers didn't fix the issue but 4.0 latest alpha build is working fine.
Thanks for update. Will close, since the issue is resolved already.
Even though 3.6 is LTS and fix perhaps could be backported, it would have to be found (bisected) and I see no developer with this GPU. If you can bisect the fix, you are welcome to do so.