Finish Asset System Refactor #122439
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Milestone 1: Basic, Local Asset Browser
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Reference: blender/blender#122439
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Finish transition away from the file browser as basis for asset functionality, towards asset system.
Motivation
When the asset browser was introduced in 3.0, it was entirely based on the File Browser. Since then it became clear that we don’t just want an asset browser, but a whole asset system that makes asset functionality available throughout Blender. Plus, the file browser showed a number issues that are hard to fix, especially with its preview image and caching system.
A lot of work was done to transition to an asset system that is independent of the file browser. However, this transition remains unfinished, some important functionality is still based on the File Browser backend, bringing along its issues & limitations.
User Visible Problems:
Files don't appear in File Browser while Asset Browser loads assets - #89783(fixed withe02e78d840
)It seems like a good time to finish this refactor, now that designs have evolved but before technical debt gets too big and the system too complex to refactor. Should also help with future projects, like online asset repositories.
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