EEVEE: Changing light probes volume pool messes up shading #122932

Closed
opened 2024-06-09 00:32:00 +02:00 by ^~^ · 2 comments

System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 555.99

Blender Version
Broken: version: 4.2.0 Beta, branch: blender-v4.2-release, commit date: 2024-06-06 21:39, hash: b73b66330905
Worked: (newest version of Blender that worked as expected)


@fclem

Steps to reproduce

With default cube, switch to material preview and change value of Light Probes Volume Pool.

**System Information** Operating system: Windows-10-10.0.19045-SP0 64 Bits Graphics card: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 555.99 **Blender Version** Broken: version: 4.2.0 Beta, branch: blender-v4.2-release, commit date: 2024-06-06 21:39, hash: `b73b66330905` Worked: (newest version of Blender that worked as expected) **** @fclem **Steps to reproduce** With default cube, switch to material preview and change value of Light Probes Volume Pool.
^~^ added the
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labels 2024-06-09 00:32:01 +02:00
Richard Antalik changed title from EEVEE | memory > light probes volume pool to EEVEE: Changing light probes volume pool messes up shading 2024-06-09 13:56:27 +02:00
Richard Antalik added
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labels 2024-06-09 13:59:18 +02:00

There is missing a refresh from the world probe.

There is missing a refresh from the world probe.
Clément Foucault added
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High
and removed
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Normal
labels 2024-07-02 17:21:27 +02:00
Clément Foucault added this to the 4.2 LTS milestone 2024-07-02 17:21:29 +02:00
Clément Foucault self-assigned this 2024-07-02 17:21:36 +02:00
Clément Foucault removed this from the 4.2 LTS milestone 2024-07-02 17:28:34 +02:00
Clément Foucault added this to the 4.2 LTS milestone 2024-07-02 17:30:30 +02:00

Fixed by 04b460317a

Fixed by 04b460317ade04b7c258d7b38c5cbe3fda84d97e
Blender Bot added
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Archived
and removed
Status
Confirmed
labels 2024-07-02 18:08:26 +02:00
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Reference: blender/blender#122932
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