Eevee Volume in Orthographic View is invisible/Dark #124147
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Reference: blender/blender#124147
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System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 531.61
Blender Version
Broken: version: 4.2.0 Beta, branch: blender-v4.2-release, commit date: 2024-07-02 18:32, hash:
edd1749e2222
Short description of error
A regression from Eevee legacy.
Hi, thanks for the report. Volume is invisible for me instead of dark shade.
Eevee Volume in Orthographic View is Darkto Eevee Volume in Orthographic View is invisible/DarkVery nice! It's another issue I found but I can't reproduce properly.
The solution I find useful is to switch to cycle and back to eevee.
Would you be able to solve it using this method?
I also want to report this infinitely invisible render issue in eevee, but I can't reproduce it reliably.
I guess it's actually compilation, despite the fact it will likely take forever.
If you find any useful information to report this issue, please let me know, I think it's very important.
Actually #122454 was closed without an actual fix
Strange, Now volume sometimes render dark in perspective view as well 👀
I stumble on it while trying to reproduce dark volume.
- Clear GLCache and factory reset (just to be sure)- Switch to material preview or viewport render BEFORE adding volume shader to cubeIf I connect the shader in solid view first, it renders fine.
I tried with shader subprocesses at 2 and now got black volume.Pretty much hit or miss. Sometime it works fine in viewport but invisible when render animation.
same here.
Seems fixed along with #122454(Separated invisible volume issue)
@Bradley_G can you check on your end?
Unfortunately, doesn't seem to be fixed in latest main.
Blender Version
Broken: version: 4.3.0 Alpha, branch: main, commit date: 2024-08-06 21:04, hash:
9ed7d38aac76
Strange... it is black when using your file but not when created from scratch, nor when appending your cube to a fresh start up default.
edit:
found the culprit... it is sun light. There are few issues with current EEVEE sun in ortho.