Hard Crash while baking Line Art Modifier for Geometry Nodes object #126692
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Reference: blender/blender#126692
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System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA TITAN X (Pascal)/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 555.85
Blender Version
Broken: version: 4.2.1 LTS, branch: blender-v4.2-release, commit date: 2024-08-19 11:21, hash:
396f546c9d82
Broken: 4.1.1
Worked: 4.0.2
Short description of error
When I hit the Bake Line Art button on the Grease Pencil Line Art Modifier on the object named LineArt Blender Crashes.
Exact steps for others to reproduce the error
The source object is quirky in a few ways, not sure if they're related to anything
One more note - no idea if this is relevant but this file was created on 4.2.0, then I upgraded to 4.2.1 LTS - I'd been having some problems with the grease pencil not showing up in the render without first baking, thought updating might fix it - then stumbled on this issue.
Thanks!
d
Can confirm.
Looks like this broke between
3df7939eec
&82811cf489
.f2d08d2cbe
possibly @ChengduLittleA ?Yepp... Will take a look and see what exact setup caused this to happen.
Looks like it's crashing in
DRW_draw_render_loop_2d_ex
>deg_iterator_objects_step
wherecheck_datablock_expanded
has a nullid_cow
. Not exactly sure if it's triggered by that change, seems to be that the interface is refreshing (in a input locked state).the crashing ID seems to be a a node tree named
"Reduce With Limit"
where theid_node->id_cow
is NULL.Hummm I'm not able to reliably reproduce this, what I found is that if I:
Reduce With Limit
node group seems to allow line art to not crash as well.Not sure what to make of this. I need some depsgraph magicians here :(